Who is Frank Horrigan? Fallout X-01 Tricentennial Power Armor $400.00. Of course, most often you also have the option to leave and return with bigger guns and more friends. The Frank Horrigan set has but one mini, but it’s the legendary Frank Horrigan – the Enclave’s most murderous soldier and main antagonist of Fallout 2. Laser rifle (Fallout 2) M. Magneto-laser pistol; P. After that, he takes out a knife. Notable quotes He does not compromise, and meeting with him is the inevitable end to everyone's adventures. This is a pretty good gun, just like a plasma rifle except with a nice three shot burst, which is good if … Fallout 2: A Post Nuclear Role Playing Game is the sequel to the original Fallout game. The Bible of Fallout 2 reads: Horrigan is a genetically modified mutant, obtained as a result of the experiment to create a universal soldier. Actually replaces the vanilla plasma rifle, so it'll be found in The Citadel and Fort Independence, and it will be used by the Enclave too. It is Frank Horrigan that is called the almost dead and legless supermutant, who has only one point of health. Frank Horrigan is named after the hero Clint Eastwood, who appeared in the movie "On the Line of Fire.". He appears in Fallout 2 as the game's ultimate combat challenge. Pages in category "Fallout 2 Energy Weapons skill weapons" The following 15 pages are in this category, out of 15 total. Min ST: Strength required to wield the weapon optimally. The Vault has documentation related to this article. This skill determines the players combat effectiveness with energy based weapons. (at least i remember a mod where Marcus had Horrigan appearance and Marcus could use bozzar, Laser rifle, Plasma rifle no problem, however miniguns did not work. There is no information about the childhood and youth of Horrigan. V2 - Added ammo consumption rate* for certain barrels. - Heavy Sniper Barrel consumes 3 plasma cells per shot. This skill determines the players combat effectiveness with energy based weapons. Fallout: New Vegas: Plasma is underpowered, Laser is balanced. pistol recycler; Plas. In addition, it is much stronger than other mutants - the initial characteristics were enhanced by engraftment of a modified strain of FEV. We saw a prototype of automatic Enclave plasma weapons in Fallout 2... Frank Horrigan was armed with an automatic "End Boss Plasma Gun". Pick-R-Up Fallout Pickup Truck $100.00. At first he was in the secret service of the Enclave. Plasma cannon, an energy weapon in Fallout: Brotherhood of Steel. Small guns is the safest tag skill as it is an insane workhorse from the pipe rifle to the gauss rifle; you can get by with picking another weapon type instead but it may take some time to get said weapon type; my personal favourite is going energy weapons to work towards the modded plasma rifle. Hey there, after encountering numerous issues, and tracking down ways to fix those issues to play Fallout 2 on my MacBook with mods I decided to make this guide to save other people time and frustration. Horrigan's weapons (End Boss Plasma Gun and End Boss Knife) can be added to the player's inventory with a savegame editor. Armed with a powerful plasma gun. His weapons include an End Boss Plasma Gun (which deals 30 to 50 points of damage, has single or burst fire, and a capacity of 50 ammo), and an End Boss Knife (which is as large as a man, does 15-30 damage, has the “Weapon Penetrate”perk, and only weighs one pound for some reason). Watch out for a special key on either the Lieutanant or the Cathedral Member next to him. This thread has been solved. For Fallout 2 on the PC, a GameFAQs message board topic titled "first gun". Plasma rifle, an overview of plasma rifles in the Fallout series. How to arm and operate weapons that use laser or plasma technology. This character is not as simple as it might seem at first glance. I'm keeping it up for others to reference in the future. The most significant change of enabling the option is Frank Horrigan will equip his end boss knife instead of his end boss plasma gun at the beginning of the final battle. Usually, he shoots it until the ammunition is exhausted. There are a number of interesting facts: Bosses in the game "Wormix." if you do this I suggest you use the least usefull Sulik. Thus the fight becomes much easier. if you do this I suggest you use the least usefull Sulik. Frank Horrigan's caustic disdain for diplomacy almost feels as if he were lampshading the whole issue. Its size means only Frank can carry it. Fallout 2 OS X I have installed Gog fallout 2 on my OSX and using wineskins and Porting Kit was able to run it. Fallout New Vegas has possibly the best selection of weapons and armor of any Fallout game that's been released so far. This plasma rifle is a lightweight urban warfare weapon created as part of a desire to replace the aging Winchester P94 "Plasma Caster" design. In the winter of 2239, it was decided to check the mutant within the framework of the combat operation, and at the end of March 2239 he was already taking the final look - his body was wearing power armor, which was no longer removed. Fallout 2: A Post Nuclear Role Playing Game is the sequel to the original Fallout game. Help in the final battle will have a detachment of sergeantGranite and stationary turrets. Glitch - Get the end boss's gun and knife by Doom_Guy_07 Dec 23, 2009 If you kill one of your NPCs on the hex where he died you will be able to hit the over arrow on the dead body search screen and you will be able to get the end boss plasma gun which is a three round burst turbo plasma rifle and the end boss knife. Only scientists considered it so, although they usually characterized it only as an "experiment". Select from a wide range of models, decals, meshes, plugins, or audio that help bring your imagination into reality. *Like CROSS_BreakActionLaser, certain barrels will consume additional ammo from the inventory. The Energy Weapons skill determines your effectiveness with any weapon that uses small energy cells, micro fusion cells, electron charge packs, or flamer fuel as ammunition. (at least i remember a mod where Marcus had Horrigan appearance and Marcus could use bozzar, Laser rifle, Plasma rifle no problem, however miniguns did not work. An exception is just a loss of electricity. This design was produced and fielded in number prior to the Great War of October 23, 2077.This however was not the end of the design nor manufacture of this weapon platform. It so happened that during the execution of one task, Frank (still a man) was infected with the FEV - a virus of man-made evolution. Characteristics. I manged to get through the game with combat armor, but I had a lot of experience through finishing Fallout 2. You'd have to be very tough and … cap.) accelerator; Plasma caster HS electrode; Plasma Def. Usually, he shoots it until the ammunition is exhausted. Most of the soldiers considered Frank Horrigan a freak, few were summoned to accompany him on assignments. It's worth mentioning that Frank himself never considered himself a supermutant. Horrigan has a vast vocabulary, rich intonations, speech is full of complex sentences - he has no obvious signs of dementia. Released on September 30, 1998, it was officially developed by Black Isle Studios, which by that point had become a full-fledged design outfit. Frank Horrigan Special Agent Frank Horrigan (2211—2242) is one of the trump cards of the Enclave, its single most dangerous infantryman, and one of the deadliest creatures to ever walk the wastelands. If we talk about weapons, Horrigan owns the knife of Chief Gad and the cannon of Chief Gad. I guess that 10mm gun is the fastest and sure way to get from rat caves, another way is to just be lucky, travel east from Den area, then circle around till you get a random encounter and hope to see a fight between a merchant and some bandits, with luck you'll end up with a hunting rifle or 10mm smg, if you're unlucky bandits will try to shoot you with that rifle. The End Boss plasma gun is one of Frank Horrigan's two personal weapons. However, later in the game, even the high end power fist is almost completely useless when you have Enclave Soldiers dropping plasma rifles everywhere. Plasma weapons would then be more likely to break down over the years, to wear out parts that can't be replaced easily and so on. They are used to equip Vault dwellers who are unarmed by default, and are useful for protecting your Vault against attacking raiders and creature infestations, as well as improving the chance that explorers survive. - Concave Barrel and Auto Sniper Barrel consume 2 plasma cells per shot. Early big Gun users have two choices: Use burst weapons to simulate Big Guns until you start going down south, or run down to the southern portion of the map so you can steal a Bozar (one of the two best Big Guns in the game) or the Light Support Weapon (a weaker, but more fair weapon for early-game Big Gun users) from one of Buster's guards in NCR, then scrounge for .223 FMJ ammo. Plasma launcher is a better version of the plasma gun and you just hold fire attack and shot 2 meter wide blobs, effectivly killing entire groups of enemies or enemies behind cover. The player should know that the unit will go to the Favorites side only in one case - if the eloquence check, the percentage of which should exceed 75 points, pass. This is a pretty good gun, just like a plasma rifle except with a nice three shot burst, which is good if you don't want to aim. After a huge number of completed assignmentsHorrigan finds his death - in the fall of 2242 he dies in the battle with the Chosen. They fire superheated bolts of plasma powered by either microfusion cells, heavy energy cells or plasma cartridges. Frank's armor is not separable from the body. After that, he takes out a knife. Plasma rifles or plasma casters are high-tech weapons which find numerous applications in military and industrial fields. Grenade launcher and basically any gun you chose to make op Plasma grenades might suffice. That, and a suit of power armor. The Enclave scientists decided to save the agent andmake him a real killing machine that will execute all orders. The growth of the character named Frank Horrigan ismore than 12 feet. End Boss plasma gun, one of Frank Horrigan's two personal weapons in Fallout 2. Plas. Laser and plasma weapons are in high supply in the Mojave wasteland and players just can't stop themselves from using these powerful laser guns. Energy Weapons is a Fallout, Fallout 2, Fallout 3, Fallout: New Vegas and Fallout Tactics skill. I was just wondering … Due to its characteristics Horrigan becomes the solution of almost all problems of the Enclave. Fallout 2 Cheats, Codes, Action Replay Codes, Passwords, ... hex where he died you will be able to hit the over arrow on the dead body search screen and you will be able to get the end boss plasma gun which is a three round burst turbo plasma rifle and the end boss knife. Happy Birthday. Fallout 2 weapons - The Vault Fallout Wiki - Everything you need to know about Fallout 76, Fallout 4, New Vegas and more! This however was not the end of the design nor manufacture of this weapon platform. He's, well, hard. 1 Melee Weapons 1.1 Two-handed melee weapons 1.2 Powered melee weapons 2 Unarmed 2.1 One-handed 2.2 Two-handed 2.3 Powered one-handed 3 Small Guns 3.1 Pistols 3.2 Submachine guns 3.3 Rifles 3.4 Shotguns 4 Big Guns 5 Energy Weapons 5.1 Pistols 5.2 Rifles 6 Throwing 7 Explosives Dynamite Plastic explosives Parentheses () denote upgraded weapon variants. An extremely powerful weapon, the end boss plasma gun has a large magazine size, deals out high amounts of damage (even single shots), and is very accurate. Notable Energy Weapons skilled non-player characters, Bring 10 Cat's Paw magazines to Miss Kitty, Colonel Autumn's laser pistol (Broken Steel), Tri-beam laser rifle (Fallout: New Vegas), https://fallout-archive.fandom.com/wiki/Energy_Weapons?oldid=2043192. (TL;DR:) Fallout 3: Laser is underpowered, Plasma is balanced. Frank Horrigan is the Enclave's finest instrument of warfare, the final boss, and main antagonist of Fallout 2. Out of Stock. Don't try the mutated toe either. According to Frank himself, he launched a self-destruct mechanism. pistol mag. Is it possible to defeat Horrigan and what is needed for this? Frank's body was supplemented not only with unique armor, but also with electronic eyes, servos for limbs and cybernetic prostheses. Laser and plasma weapons are in high supply in the Mojave wasteland and players just can't stop themselves from using these powerful laser guns. He'll shoot you with his End Boss Plasma Gun until it's out of ammo, then switch to his End Boss Knife, or if you're armed with an HtH weapon he usually goes for the knife right away (in rare cases he may just settle for kicking you). I guess you can consider this guy a "mini-boss". Fallout New Vegas has possibly the best selection of weapons and armor of any Fallout game that's been released so far. I can't imagine a 35-year old woman in power armor lugging around a plasma gun, nor can I imagine a 35-year old man slitting ... Frank Horrigan. As for the soldiers, they were not particularly worried about his mutation, considering him to be something like a walking bomb. 18 votes, 19 comments. Energy Weapons is a Fallout, Fallout 2, Fallout 3, Fallout: New Vegas and Fallout Tactics skill. This, by the way, is much higher than the growth of all the other mutants. There was a time where two Shot Explosive guns in Fallout 76 were the weapons to get thanks to the ridiculous damage output. Weapon mods. The bolt forms in a special chamber, which is then sent down a superconducting barrel, propelled by, and in some models stabilized by electromagnetic claws upon exiting it.The plasma bolt is a toroid o… Fallout Tranquility Lane Watch $60.00. This character from Fallout 2 has 999 health points. Plasma cannon - or electric plasma cannon, an energy weapon in Fallout: Brotherhood of Steel. A. Alien blaster (Fallout 2) E. End Boss plasma gun; G. Gatling laser (Fallout 2) L. Laser pistol (Fallout 2) Laser rifle (ext. The Frank Horrigan set has but one mini, but it’s the legendary Frank Horrigan – the Enclave’s most murderous soldier and main antagonist of Fallout 2. In Fallout 1 and 2 it was more of a plasma cannon, it had no sights and it looked like something you fired from the hip, like a minigun or flamethrower.) Cheatbook is the resource for the latest Cheats, tips, cheat codes, ... Get the end boss's gun and knife: ... hex where he died you will be able to hit the over arrow on the dead body search screen and you will be able to get the end boss plasma gun which is a three round burst turbo plasma rifle and the end boss … Horrigan comes equipped with his signature End Boss Knife and End Boss Plasma Gun, and features the severed head of a Deathclaw at the feet of this renowned hulking Super Mutant in power armor. Use Frank Horrigan (End Boss plasma gun) Fallout and thousands of other assets to build an immersive game or experience. Frank Horrigan is the Enclave's finest instrument of warfare, the final boss, and main antagonist of Fallout 2. He'll shoot you with his End Boss Plasma Gun until it's out of ammo, then switch to his End Boss Knife, or if you're armed with an HtH weapon he usually goes for the knife right away (in rare cases he may just settle for kicking you). The Vault - Fallout Wiki is a Fandom Gaming Community. However, from there he was transferred to the field units - because of violence, which was not justified. I usually end up going to the Den to get a gun that can actually put holes in things, myself. For killing a super mutant, the Chosen One will receive ten 10,000 experience points. Ammunition: The type of ammunition used by the weapon. Control station Enclave: Carried by Frank, not obtainable. The Vault has documentation related to this article. Originally a Secret Service agent for Enclave President Dick Richardson, Horrigan was sent out with several other teams to search for slaves for use in excavating the remains of the Mariposa Military Base. Beautiful tattoo for girl. It's level 24 not 21 in Fallout 2. Generally inferior to the first two in terms of damage, easier and more practical to play though. scope; Plasma … The players of the second part of Fallout are called his most brutal opponent. 55 years old sister - a significant date! Suggested weapon progressions Edit. All traces of the super mutant destroy the next following his death, the destruction of the reactor and a powerful explosion. Above exploring the abilities of Frank worked a whole scientific department, which was led by Charles Curling. Horrigan is the only forced endgame combat encounter in either of the first two games. Additionally, after you beat the final boss of the Op,that boss will have on them around double/triple what an average enemy would drop. The Vault has media related to this article. The fact is that the armor literally "pumps" the character with drugs and acts as a life support system. Then the more use plasma weapons got, the more likely they would be to break permanently. No habla español. It is known that Frank was born in 2211. plasma rifles and pistols, combat shotgun. In 2238, Frank Horrigan as a result ofexperiment turned into a supermutant: he was injected with an improved version of the virus of man-made evolution and strong drugs. It is important to note that Frank was a real monstereven before he was infected with the virus. Guile Hero: A viable possibility, though you may still want to keep a combat skill high and a good gun in your holster for those random encounters. The blinded Horrigan switches from gun to knife. How to pass the boss in "Wormix"? Locations. I have posted this on nma-fallout, figured this would also be a good place to post. Pages in category "Fallout 2 Energy Weapons skill weapons" The following 15 pages are in this category, out of 15 total. Beautiful little tattoos: on the wrist, fingers, shoulders. ... two Mr Gutsys and one final legendary boss at the end. - Fixed ap_gun_mod data placement. He's, well, hard. But the mutagenic serum and the Syringe with poison can not kill Horrigan. This unique Enclave weapon is that of a thin-burst plasma gun. The guide will allow you to run Fallout 2 with mods. Brotherhood of Steel Snapback $20.00 Thanks to everyone who took the time to post. Between these to amazing masterpieces of gaming history lie a very distinct difference. Released on September 30, 1998, it was officially developed by Black Isle Studios, which by that point had become a full-fledged design outfit. Thanks Niero for sharing the script. Thus the fight becomes much easier. I've played over 450+ hours of both Fallout 3 and New Vegas. There are lots of weapons in Fallout 2, many of which you'll probably never use. The End Boss plasma gun is a large, burst-fire plasma weapon, custom made for Frank Horrigan. Energy Weapons is a Fallout, Fallout 2, Fallout 3, Fallout: New Vegas and Fallout Tactics skill. After that, he takes out a knife. Aim for the eyes, and use AP rounds or a Plasma gun. Weapon modifications: Plasma rifle mag. Armed with a powerful plasma gun. Weapon mods. An exception is just a loss of electricity. accelerator, a weapon … Any non graphically appealng weapons will do such as brass/spiked knuckles, power fist, All knifes weapons, also besides his end boss gun weapon Frank's animations have also big gun animation. Suitable Blaster Strangers, superelectroknut or impulse gun. 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