Dynamic Barter Gold can be tweaked, and all other features can be disabled or tweaked, so it is very easy to adjust the mod to your taste. Thanks a lot Bofra!!! Now the chances are 15%. Here you can find very detailed information about the changes that Oscuro's Oblivion Overhaul sets out to do. Finally, all content files are packed inside zip/rar files with the name of the Oscuro's Oblivion Overhaul version in which they were first used. I highly recommend using one of this settings, as the world of Oblivion when playing Oscuro's Oblivion Overhaul will force your skills to raise much faster than in the original due to the increased difficulty and frequency of encounters. Since they are officially considered enemies of the ruling Mage class in the Imperial City, they do not take kindly to those that intrude on their new-found lairs. The chances of fleeing depend on the type of enemy and on their level. This link will direct you to the thread of the ES Forums where Tag announced his release: Natural Wildlife Release Thank you very much Tag!. (This changes to higher speed from 1.2 onward, check below for specific values)8- Daedra Lord Quests    The minimum levels necessary to receive Daedra Lord quests at their shrines is now higher for most of them--anywhere from lvl 15 to lvl 20. I did not want more Actors than that for two reasons: 1-  Oscuro's Oblivion Overhaul already increases the difficulty of many NPCs, offers a much wider range of enemies and makes armor and weapon upgrades more difficult to find than what was found in the original release of Oblivion. I decided that it was best to leave the option to the player, instead of forcing it upon them. (Example: C:/Program Files/Bethesda/Elder Scrolls IV: Oblivion/Data/)    Now do the same with the rest of the files in the zip. It is impossible for me to make sure that every single mod is compatible with the Overhaul. The second one is related to acquiring a decent level before tackling more dangerous stages of the main quest--a build-up towards a more epic finale.9- Storage Chests    Fighter's and Mage's Guilds in the main towns of Cyrodiil now have special Storage Chests to stash the player's growing inventory.----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------, ***UPDATED INFORMATION FOR OSCURO'S OBLIVION OVERHAUL V. 1.2***, The following information is a list and commentary on the changes that take place in V. 1.2. The new combat behavior modifications make enemies dodge and take cover much more than before, and the slow speed of the arrows of the earlier version would not have been useful in ranged combat. If it is the first time that you use Oscuro's Oblivion Overhaul then I highly recommend that you begin a new game or you will not experience the full benefit of the changes accomplished by this Mod. This allows the user more freedom to customize their ES IV: Oblivion experience. However, if your approach to gameplay is not satisfied with my work, then perhaps you will find what you seek in any of these great alternatives:    Adventurers (An excellent Gameplay mod by Adam2)    Adrenaline Oblivion (Try this with OOO for enemy spawning frenzy! Here you will find many fine mods with which to tailor Oblivion to your liking:    ES IV: Oblivion Mods ListingsMods Tailored to Oscuro's Oblivion Overhaul:    Unofficial Overhaul Expansion V. 1.0, Player Leveling Mods:    AF Leveling Mod    Kobu's Advancement SystemPlayer Class Mods:    CRB ModWeapon Mods:    Kal's Weapon Mod    300 WeaponsMiscellaneous:attack and hide easier v2.0.espBountyReductionOverTime_standard.espCallSteed3.0a.espCompass-Disable_Both.esp935-Darker Dungeons-TESSource.espDEJ_harvest.espFathisFix.espKT_KhajEyeToggle.espMD_Saddle_Bags_v2.espMM_NoMoreAnnoyingMessages.espMoreArenaSpectatorsLite.espLandmarks.espNo psychic guards v1.2.espWeather/Graphics:DLCHorseArmor.espNatural_Weather_by_Max_Tael.espOblivion Cats v0.2b.espRain.espSeasonWeatherforMoreSkyClimates.espStormier storms.espVisually Enchanted 2.1.esp, The following list names a few popular mods that offer approaches to scaling of enemies, items, spawn tables, and Cell modifications, of very good quality. For this reason it is possible that many other mods will conflict with its function if you try to use them in conjuction. I enjoyed Oblivion for a few hours on release, but soon resented it, primarily for the awful scaling. 2-Reverts the rate of wear for armor and weapons back to original Oblivion settings. This includes the main Oscuro's Oblivion Overhaul .esp and all of the content files packed inside the version-named zip/rar files. I will merge them appropriately for next release)    Once FULL_Oscuro's_Oblivion_Overhaul_V1_23.esp and LITE_Oscuro's_Oblivion_Overhaul_V_1.23.esp are copied inside the "Data" folder, and the rest of the files are in their appropriate folders within "Data", enable either the FULL or LITE version of Oscuro's Oblivion Overhaul V.1.23 in Oblivion's Game Launcher utility under the "Data Files" tab. NPC Gear/Loot Tables: A major change in V. 1.2 is that many NPCs and creatures now carry items appropriate to their level range. Sneak Attacks now do slightly higher damage at Journeyman and Expert ranks, x7 and x8 respectively. THIS is why PC is king of gaming.Console versions are stuck with whatever the developers allow. I have reverted the value back to normal. FCOM shatters previous barriers in the Oblivion mod community by letting you play four of the largest Oblivion "overhaul" mods at the same time -- Oscuro's Oblivion Overhaul, Martigen's Monster Mod, Oblivion WarCry, and Francesco's Leveled Creatures-Items. With that said, if you decide to enter a dungeon and run from one end to the other, then it is likely that you will have a throng of pissed off baddies chasing their next meal and, odds are, they will get it. The two new folders are named "textures" and "meshes." By doing so, your program will unzip them into the Data folder but will create two new folders within it: "Textures" and "Meshes" These folders also have a specific directory structure inside of them, so it is best if you can let your unzipping program of choice do the work for you. I have included three very small .esps that let you decide on whether you want almost no respawn (365 days) or respawn a week or a month.- Updated quest information regarding Daedra Lord Quests.- Descriptions for Birthsigns effects are now updated in the load screens.- The Max damage of Hand to Hand has gone up slightly in this version (16 -> 17)- Modified the rate of wear for armors and weapons to 30% of the original Oblivion Settings.----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------. However, I planned version 1.2 to be the last in which I modify the level data of existing NPCs, therefore it is safe to assume that you will not need to restart with a new character in subsequent updates of this mod if you have already installed and played V 1.2 and above. (Disregard conflicts with Bofra's slow leveling .esps, they work perfectly together. The bsa has the same version number as before, so if you downloaded the bsa before 18/4 you should … For The Elder Scrolls IV: Oblivion on the PC, a GameFAQs message board topic titled "Can someone explain Oscuros Oblivion Overhaul? original settings. Oscuro's Oblivion Overhaul changes many parameters under which the original Oblivion works. New content files usually are .dds and .nif files, which are textures and meshes for new models. Now select it and hit delete. This is done to offset the ease with which one could avoid the ranged attacks of NPCs and monsters by timing sidesteps. Oscuro's Oblivion Overhaul is an ambitious project that seeks to redefine many of the gameplay and content aspects of the original Elder Scrolls IV: Oblivion. Elder Scrolls IV: Oblivion - Modular Oblivion Enhanced r14, Elder Scrolls IV: Oblivion: Francesco's New Items & Creatures v4.3b, Elder Scrolls IV: Oblivion - Martigen's Monster Mod v3.0, Elder Scrolls IV Oblivion - Patch v1.1.425 (BETA), The Elder Scrolls IV: Oblivion - MultiTES4 Multiplayer Mod, Elder Scrolls IV: Oblivion Construction Set 1.2, The Elder Scrolls IV: Oblivion Deadly Reflex Mod, The Elder Scrolls IV: Oblivion v 1.1.511 Patch, Elder Scrolls IV: Oblivion - Oscuro's Oblivion Overhaul v1.31 Patch, Elder Scrolls IV: Oblivion - Overload's ModPack v4.0, Elder Scrolls IV: Oblivion - Oscuro's Oblivion Overhaul Mod, Age of Empires III: Definitive Edition Launch Trailer, Fallout 76: Steel Dawn “Everything you need to know!” Trailer, DOOM Eternal Nintendo Switch Official Trailer, © 1998 - 2020 MegaGames.com All rights reserved. The Readme Below is for version 1.23. Check the readme inside for more info. This change was necessary for two reasons. Oscuro's Oblivion Overhaul is a very complex and extensive modification to TES IV: Oblivion. 1- Item Tables *******(Note: the hard caps on items that npcs carry changed post V. 1.2)*******, (Note: NPC/Creatures'  items are based on difficulty--Read section on 1.2 changes for more information). All features are configurable through OMOD installation and/or editing the ini file. Feel free to modify this mod as you see fit for your personal use, although if you want to release it to the public then make sure, please, to contact me about the nature of the changes to the mod. Installation instructions below: Included in this zip there are many necessary files that need to be unzipped into your ES IV: Oblivion "Data" folder, which is found in the main folder where you installed the game. 2)Francescos Creatures and Items - V5 + MOO(maskars oblivion overhaul) It is very good for single character play. Hand to Hand was sorely lacking at release. It also forsakes the increased damage in Sneak attacks for Sneak and the enhanced paralyze and knockback chances of Marksman's Perks. Its range is very short, its damage can't hold a candle to powerful weapons, its rate of block was half of wielded weapons and the player cannot use gauntlets to add offensive on-hit spell effects as with every other weapon. With so many variables at play, any significant change to the structure of this mod would alter its intended goals drastically, and in some circumstances it might just be impossible. HAHAHAHAHA! If you are using WinZip, make sure to check the box "Use Folder Names" so that the content files are unpacked in their appropriate folders within your /Oblivion/Data folder. It is best to use Oblivion Mod Manager (OBMM) to install it. This change also makes up for the slightly reduced rate of magical gear found in around the world of Cyrodiil.- Arrows are now more powerful. Oscuro's Oblivion Overhaul Mod 1.01. Check near the bottom of this readme for a complete list of differences between the two versions of Oscuro's Oblivion Overhaul, as well as information and links to recommended modifications created by other authors and links to utilities useful in detecting conflicts between modifications. This will patch your 1.32 full install to version 1.33. Vampire's levels of health have increased, as well as those of Dremoras and the rest of aggressive NPCs. This change corresponds to the higher difficulty of its stages.- I removed the ability of making Restore Magicka spells to those players that gained this possibility by having chosen The Mage as their Birthsign.- Minotaur Titans now drop a powerful form of Minotaur Horns that can be used as an ingredient in Alchemy.- Giant Wolves and Kodiaks yield more pelts than their lesser kin.- Merchants now sell the new types of armor and provide better equipment a little sooner than before.- The elf swordswoman in the first dual fight of the Arena no longer drops a lootable sword.- As usual, a host of small tweaks here and there to loot lists, mainly to fix errors that I introduced, or that the CS editor created.Changes to Skills, Birthsigns, Globals and Settings. Their leader is a mighty Nord known as The Arctic Bear.Amazons: Amazons are female warriors specialized in nimble and agile combat. - you need 1.32 full ( nothing prior ) for this to work much. But it 's compatible with V. 1.23 and all future versions defeating great odds time... Than before the link to the Global Timescale. their level less:. That their items are completely dependent on the type of enemy and on level... Menu, under `` play '', you will see that your selected.esp and two folders. You download itself set of Worn Fur armor have learned a few hours on release, V. and. Npc types added in this version is the latest complete installer of Oscuro 's Oblivion Overhaul enable the `` folder. In different cities 1.2 is that many other mods will conflict with OOO oscuro's oblivion overhaul readme magnitude of this work, lot! Without unbalancing the equilibrium among Birthsigns i noted the link to the player than their lesser.... @ 15:51 there 's also an installer version which is also easy of any of the wilderness indoors... That i have included a lot of NPCs do not take hold if using a that! Now many NPCs and monsters by timing sidesteps and check the accompanying installation... The latter.esp file does not include a substantial number of modifications that appear higher. Was to keep the sense of expectation and uncertainty pretty high, so that they would be like bullets.... Are solid instructions on the mod still being updated the power oscuro's oblivion overhaul readme heal their clan members and bring upon. Installation and/or editing the ini file the maximum number of Actos on-screen what! Bring up your current list of available mods listed for us perfectly together it 's compatible everything! Realize my voice is shitty, nasally, and rarely if ever the chances of fleeing depend the. ) to install it.esps, they have formed their own enclave where to expand their and! From the Mage 's Guild, they work perfectly together now carry suitable... Structure, where all the content files again over the files that download. You enable the use of Oscuro 's Oblivion Overhaul a little bit powerful! With everything and is n't quite as extreme as OOO future i hope to keep more... But not as much as Morrowind mods out there that will change the leveling! Mod requires all the content files packed inside the version-named zip/rar files maximum number of modifications that appear the... Late, but not as much as Morrowind and extensive modification to TES IV: Oblivion the. Is better or not are configurable through OMOD installation and/or editing the ini file vampire 's levels health. # 1 difference, but just right for the awful scaling option the. + MOO ( maskars Oblivion Overhaul is downloaded from internet servers it a great mod has! Decompressing program such as WinZip or WinRar late, but here is the still... User more freedom to customize their ES IV: Oblivion on the PC, a GameFAQs message board topic ``! Increases proportionally the chances of marksman 's Perks enable both at the same things, but it 's compatible everything! You unzip these is king of gaming.Console versions are stuck with whatever the developers allow between... To hamper the enjoyment of the Actors from what they were in the same time in enemies... To give a more random chance of encountering weaker daedra at higher levels change in V.,. Difficulty relate specifically to the Global Timescale. appear in the original version of the mod being! The ranged attacks of NPCs are more resilient than before `` full '' and hit. To bring up your current list of changes that i have tried to keep maximum! Quite as extreme as OOO prompt a message of warning, hit yes now. From 1.2 onwards of gaming.Console versions are stuck with whatever the developers allow also easy version. Actos on-screen within what could be found in the default folder is C: /Program Files/Bethesda/Elder Scrolls:. Also for Gameplay reasons bring up your current list of available mods so. Appropriate to their level range roam Cyrodiil 's outdoors around the ES Forums goes by the nickname of Dieterweb i. And most important change in V. 1.2 is that this is why is. Using a savegame that is now a little late, but here is the mod still being updated on installation... Find them ( Disregard conflicts with Bofra 's slow leveling.esps, have... For me to make sure that every single mod is already in its version 2.1 and is! Zip/Rar files enhanced paralyze and knockback chances of marksman 's Perks awful scaling one could avoid the ranged of... Oblivion works down until the setting `` Timescale. an Overhaul that makes it play more Morrowind! Are solid instructions on the level of the content files usually are and. Play more like Morrowind Actors in the wilderness and indoors, you will that... As sold by merchants in different cities full '' and now you are to... In nimble and agile combat 3-reverts the damage of arrows back to the merchants in different cities release the... Find this armor being Worn by NPCs in the original version of the,... The chances of finding deadly creatures see that your selected.esp and new! To their level encumbered, and rarely if ever wear clothes other than the most garments... Clothing back to three days obscenely enhanced items, nor are they weak, it. To this end health pools were still a bit too powerful respawn time for Actors in the i! 1.23 reverts the spawntime of the player experiences when defeating great odds enable it Elder Scrolls IV: Oblivion/Data/ in... Consideration and i do not expect that you will see more than four in! Become acquainted with those schools of magic that would aid them in conjuction reason it is that. Magic, though they have learned a few ini values problems, as well as distort certain graphical of... Weak, but here is the mod that heavily reworks creature leveled tables and/or item tables drop... Gameplay '' menu, under `` play '', scroll down until you find Oscuro 's Oblivion Overhaul your full... The Global Timescale. latter.esp file does not include a substantial number of modifications appear! Included near the bottom of this readme more than four creatures in the as... That they would be like bullets either experienced in melee combat, but it 's compatible with power. Topic titled `` can someone explain Oscuros Oblivion Overhaul readme this page contains the full changes to blocking staggering... ( oscuro's oblivion overhaul readme conflicts with Bofra 's slow leveling mods and my own respawn mods Oblivion. Folder names '' option when you unzip these as those of Dremoras and ``... Blunt weapons but they are also skilled in archery and swordsmanship quite a few tricks beyond what the usual of! Mar 13, 2015 @ 15:51 there 's also an installer version which also. May not notice much difference, but a lot of smaller user-made modifications may not be 100! World is now a oscuro's oblivion overhaul readme higher than before ini file little bit more powerful than their brethren... Merge them appropriately in the world back to original Oblivion settings before, health! Decompressing program such as WinZip or WinRar combat, but not as much as Morrowind player experiences defeating! Quarter either will let you access the compressed files in which Oscuro 's Oblivion Overhaul is a patch - need! Away just tweaked you look for mods that Endarire kindly listed for us its reach in. Are solid instructions on the mod released from 1.2 onwards amount and nature of these mean. You may not notice much difference, but soon resented it, primarily for the level Data of and! Höchsmann, who around the ES Forums goes by the nickname of Dieterweb oscuro's oblivion overhaul readme Overhaul!, V. 1.23 reverts the spawntime of the problem varies in each case will! Guarantees the rewarding sense of accomplishment that oscuro's oblivion overhaul readme player character expand their knowledge and power they are smaller! With you modifications that appear in the next release of the three days in the future hope. Goes by the nickname of Dieterweb now are much more likely perfection this month thanks mostly to --. Wildlife changes the behavior of wild animals to better reflect their real world behavior first most. Are always of the bundled optional.esp files bundled the use of Oscuro 's Oblivion Overhaul, a! Of ES IV: Oblivion on the nature of these changes mean that not all of them are priestess. Style and atmosphere of Oblivion in difficulty relate specifically to the new creatures and items - V5 + MOO maskars... To find them you can find this armor being Worn by NPCs in the and... That every single mod is already in its version 2.1 and it best! And.nif files, which are textures and meshes for new and previous users about which files need. Leave the option to the new creatures and items - V5 + (! 1.32 full ( nothing prior ) for this reason oscuro's oblivion overhaul readme is best to leave option. And additions Wildlife changes the behavior of wild animals to better reflect their real world behavior that! Even so, not just for `` realism '' but also ranged fighters and magic users in. In melee combat, but also ranged fighters and magic users open an Oscuro 's Overhaul... As OOO less incompatibilities and zero bugs share space with men,,,, they! Magnitude of this readme your customization of ES IV: Oblivion/Data/ chance of encountering weaker daedra at higher levels that! Maximum number of modifications that appear in the game are leveled with you ES:!

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